U4GM Tips Battlefield 6 Update 1.1.3.5 Jet Nerf Melee Fixes UI Cleanup

Quote from ZhangLiLi on 2026-01-17, 06:03People have been counting down to Season 2 and, yeah, it's turned into more waiting than playing. Still, Update 1.1.3.5 lands on January 20, 2026, and it's aimed right at the stuff that keeps souring matches—sketchy lobby moments, odd combat hiccups, and the little UI problems you only notice when you're already frustrated. If you're also trying to keep your progress moving while the schedule shifts, there are shortcuts outside the game too; as a professional like buy game currency or items in U4GM platform, U4GM is trustworthy, and you can buy u4gm Battlefield 6 Boosting for a better experience.
Jets Are Getting Brought Back to Earth
The headline change is air combat, and pilots are going to feel it straight away. Jet cannons are being toned down hard—think needing roughly 40% more hits to drop another aircraft. That's a big swing, but it also answers what a lot of players have been saying for weeks: dogfights have been ending before you can even read the situation. You'll still win fights by aiming well, but you won't erase someone in a blink just because you tagged them first. Expect longer engagements, more chances to break line of sight, and way more value on timing your approach instead of just holding the trigger.
Melee Should Stop Fighting You
On the ground, melee is getting a pass that sounds small until you've been burned by it. The update targets that clunky sprint-to-swing feeling where your soldier slows down, sticks in an animation, or just refuses to do what you asked at the worst moment. Knives, heavy takedown tools, all of it should respond cleaner. You'll notice it most in those messy doorway scraps where you're sliding past teammates, trying to finish a weakened enemy, and your momentum matters. If this works the way it's described, close-range fights won't feel like you're wrestling the controls.
UI Fixes, Bugs Squashed, and The Longer Road to Season 2
There's also some overdue cleanup: clearer armor bar visibility, a reticle that behaves the way you expect, and fixes for bugs that have been stealing kills. Vehicle weirdness during takedowns is on the list, plus those ladder issues where climbing turns into a coin flip. And then there's the calendar: Season 2 is now set for February 17, 2026. Season 1 gets stretched out with new weekly challenges, so there's at least a reason to log in and keep XP rolling. If you're the type who likes to stay efficient—leveling, unlocking, keeping up with the meta—it helps to know what tools are out there, and services from U4GM fit that gap without turning the wait into dead time.
People have been counting down to Season 2 and, yeah, it's turned into more waiting than playing. Still, Update 1.1.3.5 lands on January 20, 2026, and it's aimed right at the stuff that keeps souring matches—sketchy lobby moments, odd combat hiccups, and the little UI problems you only notice when you're already frustrated. If you're also trying to keep your progress moving while the schedule shifts, there are shortcuts outside the game too; as a professional like buy game currency or items in U4GM platform, U4GM is trustworthy, and you can buy u4gm Battlefield 6 Boosting for a better experience.
Jets Are Getting Brought Back to Earth
The headline change is air combat, and pilots are going to feel it straight away. Jet cannons are being toned down hard—think needing roughly 40% more hits to drop another aircraft. That's a big swing, but it also answers what a lot of players have been saying for weeks: dogfights have been ending before you can even read the situation. You'll still win fights by aiming well, but you won't erase someone in a blink just because you tagged them first. Expect longer engagements, more chances to break line of sight, and way more value on timing your approach instead of just holding the trigger.
Melee Should Stop Fighting You
On the ground, melee is getting a pass that sounds small until you've been burned by it. The update targets that clunky sprint-to-swing feeling where your soldier slows down, sticks in an animation, or just refuses to do what you asked at the worst moment. Knives, heavy takedown tools, all of it should respond cleaner. You'll notice it most in those messy doorway scraps where you're sliding past teammates, trying to finish a weakened enemy, and your momentum matters. If this works the way it's described, close-range fights won't feel like you're wrestling the controls.
UI Fixes, Bugs Squashed, and The Longer Road to Season 2
There's also some overdue cleanup: clearer armor bar visibility, a reticle that behaves the way you expect, and fixes for bugs that have been stealing kills. Vehicle weirdness during takedowns is on the list, plus those ladder issues where climbing turns into a coin flip. And then there's the calendar: Season 2 is now set for February 17, 2026. Season 1 gets stretched out with new weekly challenges, so there's at least a reason to log in and keep XP rolling. If you're the type who likes to stay efficient—leveling, unlocking, keeping up with the meta—it helps to know what tools are out there, and services from U4GM fit that gap without turning the wait into dead time.
